Magdalena Misiuna

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Theoretical Models of Disability

Medical Model

Definitions

The medical model is presented as viewing disability as a problem of the person, directly caused by disease, trauma, or other health condition which therefore requires sustained medical care provided in the form of individual treatment by professionals.

Strengths

The medical model can address the biological sources of disabilities, either by clinically curing them or providing ways to medically manage the conditions. The medical component of disabilities is a critical reality for many people.

Weaknesses

The medical model treats disability as a problem or inherent characteristic of the individual and seeks a cure or medical management of a bodily condition, often overlooking the broader sociopolitical constraints imposed by unwelcoming or inaccessible environments.

Social Model

Definitions

The social model of disability sees the issue of ‘disability’ as a socially created problem and a matter of the full integration of individuals into society. In this model, disability is not an attribute of an individual, but rather a complex collection of conditions, many of which are created by the social environment. The management of the problem requires social action and is the collective responsibility of society at large to make the environmental modifications necessary for the full participation of people with disabilities in all areas of social life.

Strengths

The social model’s focus on the disabling conditions in the environment and in society makes it clear that the barriers and challenges experienced by people with disabilities are not inevitable, nor are they exclusively a characteristic of the individual’s “broken” body. Societies can improve the lives of people with disabilities considerably by ensuring that the world is designed to accommodate a wide range of human characteristics and abilities.

Weaknesses

The social model of disability can tend to downplay the embodied aspects of disabilities too much, as if disability had nothing to do with bodily characteristics at all. The social model’s push for social justice in the political arena can also put activists at odds with people with other political interests, antagonizing relationships and sometimes creating resolute political adversaries.

Biopsychosocial Model

Definitions

A better model of disability, in short, is one that synthesizes what is true in the medical and social models, without making the mistake each makes in reducing the whole, complex notion of disability to one of its aspects.

Economic Model

Definitions

The economic model of disability defines disability by a person’s inability to participate in work. It also assesses the degree to which impairment affects an individual’s productivity and the economic consequences for the individual, employer and the state. Such consequences include loss of earnings for and payment for assistance by the individual; lower profit margins for the employer; and state welfare payments. This model is directly related to the charity model.

Strengths

The economic model recognizes the effect of bodily limitations on a person’s ability to work, and there may be a need for economic support and / or accommodations for the person’s disability.

Weaknesses

The economic model creates a legally defined category of people who are needy, which can be stigmatizing for people with disabilities. Also, if a person doesn’t meet the legal threshold for disabled, or if there is a dispute as to a person’s disability, the person with the disability may not receive the support they need.

Functional Solutions Model

Definitions

The functional solutions model of disability is a practical perspective that identifies the limitations (or “functional impairments”) due to disability, with the intent to create and promote solutions to overcome those limitations. The primary task is to eliminate, or at least reduce, the impact of the functional limitations of the body through technological or methodological innovation. The pragmatism of the functional solution model deemphasizes the sociopolitical aspects of disability, and instead prioritizes inventiveness and entrepreneurship.

Strengths

The strongest aspect of this model is that it is results-oriented. It seeks to provide solutions to real-world challenges, while sidestepping the often-convoluted sociopolitical implications of disability within society.

Weaknesses

When new technologies are involved, profit-driven entrepreneurs can sometimes miss the mark, creating products that may be innovative but not practical or useful, or which may be of more benefit to the innovators than to the target population, especially if the proposed solutions are expensive.

Social Identity or Cultural Affiliation Model

Definitions

The social identity or cultural affiliation model refers to a sense of deriving one’s personal identity from membership within a group of like-minded individuals. This model is most evident among people who are deaf, because of their shared linguistic experience as sign language users.

Strengths

The social identity or cultural affiliation model accepts the person’s disability completely and uses it as a point of pride in being associated with other people in a similar condition.

Weaknesses

The sense of belonging felt by one group of people can be counterbalanced by a feeling of exclusion by people who don’t fit the group’s expectations.

Charity Model

Definitions

The charity model regards people with disabilities as unfortunate and in need of assistance from the outside, with those providing charity viewed as benevolent contributors to a needy population.

Strengths

The charity model can inspire people to contribute their time and / or resources to provide assistance when it is genuinely needed.

Weaknesses

The charity model can be condescending toward people with disabilities, who may come to resent the feeling that they are the object of pity by other people, and that they must depend on accepting or cultivating this pity on a continual basis. The charity model often focuses on short-term, immediate needs, often at the expense of more comprehensive, and ultimately more effective, long-term solutions.

Categories of Disabilities and Adaptive Strategies

Visual Disabilities

Blindness

Blindness is a sensory disability involving nearly complete vision loss. Some people are completely blind, without the ability to see anything. Others can perceive light versus dark, or the general shapes of large objects, but cannot read text or recognize people by sight.

Color Blindness

Color blindness is a sensory disability that impairs a person’s ability to distinguish certain color combinations. The most common forms of color-blindness affect an individual’s ability to distinguish reds and greens, although other colors may be affected.

Red-green color vision defects are the most common form of color vision deficiency. This condition affects males much more often than females. Among populations with Northern European ancestry, it occurs in about 1 in 12 males and 1 in 200 females.

Blue-yellow color vision defects affect males and females equally. This condition occurs in fewer than 1 in 10,000 people worldwide.

Low Vision

Low vision is uncorrectable vision loss that interferes with daily activities. It is better defined in terms of function, rather than numerical test results. A person with low vision will typically need magnification to see well enough to read or discern other details. Some people with low vision experience low contrast, and therefore benefit from high contrast text and graphics. Some experience color deficiencies, which means they may not be able to see the difference between certain colors.

Visual Disabilities Assistive Technologies and Adaptive Strategies

  • Screen readers can read interfaces and content out loud by converting text to speech.
  • Audio description is an additional audio track that describes and gives context for essential visual information.
  • Interfaces and content must be remediated for accessibility. Interface designers and content authors can edit the markup for logical structure to make them compatible with assistive technologies.
  • Software or hardware options can enhance the contrast of digital text by using color combinations with high enough contrast to easily read.
  • Map and geolocation applications on mobile devices can announce the names and descriptions of buildings and other location-related information.
  • Provide audio interfaces.
  • Apply color combinations with high contrast.
  • Mobile apps can scan labels of bar/QR codes and read the product information aloud.
  • Information can be placed online or in other digital formats to allow people to read the materials using their own assistive technologies.
  • Mobile apps can recognize colors through cameras on mobile devices and speak them aloud.
  • Do not rely on color alone to convey meaning or information.

Auditory Disabilities

Deafness

Deafness is the total or near total loss of hearing. A person who is deaf or hard of hearing has difficulty with sounds, including the audio component of multimedia materials. Many, but not all, people who are deaf know sign language. Often sign language is the first language — and therefore the most comfortable native language — of those who are born deaf. They may feel less comfortable reading printed or digital text because it is a foreign language for them. By way of contrast, those who lose their hearing later in life may never learn sign language, or if they learn it, they may not feel as comfortable speaking in sign, and may prefer text.

Hard of Hearing

Hard of hearing (HOH) refers to people with hearing loss ranging from mild to severe, who still have some useful hearing, and may communicate through sign language, spoken language, or both understand spoken language in some situations, with or without amplification. Most HOH people can use the phone and use hearing aids.

Central Auditory Processing Disorder

Auditory processing disorder (APD) is often described as greater than expected difficulty hearing and understanding speech even though no measurable hearing loss exists. APD is often confused with other disorders such as ADHD, language impairment, learning disabilities, social and emotional delays or cognitive deficits.

APD is not the inability to hear. It’s the inability to interpret, organize, or analyze what’s heard. All the parts of the hearing pathway are working well. But parts of the brain are not.

Auditory Disabilities Assistive Technologies and Adaptive Strategies

  • Provide sign language interpretation.
  • Provide live captions on a monitor during the speech.
  • Provide synchronized captions with videos.
  • Provide transcripts for video or audio.
  • Audio controls
  • Visual labels / notifications / alerts
  • Compensatory strategies such as graphical organizers such as story trees

Deaf-blindness

Deaf-Blindness is a sensory disability that includes both deafness and blindness. Most people who are deafblind are not completely deaf nor completely blind, and retain some hearing and sight capability.

Deaf-blindness Assistive Technologies and Adaptive Strategies

  • A screen reader can convert text to braille on a refreshable braille device, or print it in a braille embosser.
  • A screen reader can convert a transcript of the audio to braille on a refreshable braille device, or print it in a braille embosser.
  • Refreshable braille keyboard

Speech Disabilities

Articulation

Articulation disorder is a speech disorder involving difficulties in producing specific types of sounds. Articulation disorders often involve substitution of one sound for another, slurring of speech, or indistinct speech.

Aphasia

Aphasia is an impairment of language, affecting the production or comprehension of speech and the ability to read or write. Aphasia is always due to injury to the brain-most commonly from a stroke, particularly in older individuals. But brain injuries resulting in aphasia may also arise from head trauma, from brain tumors, or from infections.

There are various types of aphasia. A person with aphasia may not be able to recognize words or understand what is being said, be unable to speak or have difficulty saying what they mean, difficulty forming sentences and omitting words.

No Speech / Mutism

Having no speech, or mutism, is an inability to speak and can be caused by damage to the brain and / or speech muscles, by emotional or psychological reasons, or by a combination of causes.

Speech Disabilities Assistive Technologies and Adaptive Strategies

  • May use text-to-speech programs to speak to others.
  • Screen readers can read interfaces and content aloud by converting digital text to synthesized speech. Users can adjust rate of speech, vary voice and pitch to get varied exposure to content when they repeat it.
  • May be granted additional time to complete tasks.
  • Articulation aids
  • Keyboards with speech generating functionalities
  • Speech apps to allow learners to practice their sounds, sentences, and phrases

Cognitive Disabilities

Intellectual Disabilities

Intellectual disability is characterized by significant limitations both in intellectual functioning (reasoning, learning, problem solving) and in adaptive behavior, which covers a range of everyday social and practical skills.

Reading and Dyslexia

Dyslexia is a learning disability that impairs a person’s ability to read. These individuals typically read at levels significantly lower than expected despite having normal intelligence. Reading disabilities may include an inability to perceive text or to process the meaning of words, phrases and ideas. Dyslexia can be inherited in some families, and recent studies have identified a number of genes that may predispose an individual to developing dyslexia.

It is estimated that between 5-10% of the population has dyslexia.

Reading and Dyslexia Challenges and Solutions
  • Software that includes color highlighters, notetaking, and bookmarking functions.
  • Online grammar checkers.
  • Special font developed for dyslexia which weights the letters down and makes similar figures appear differently.
  • Ability to change the font, contrast or add an underline to text to keep words in line.
  • Ability to extend time-outs and return to the same location on the page.
  • Ability to use voice output technology to reinforce reading content with the audible version. Screen readers which highlight the word or phrase being read to assist with tracking.
  • Enhanced visible focus indicators to keep track of their position on the page.
  • Special programs or dictionaries which present words with pictures.

Math and Computation

Math and computational disabilities impact a person’s ability to learn and communicate math. Dyscalculia involves an inability to understand arithmetic and how to calculate. Common signs of dyscalculia include:

  • Trouble grasping the meaning of quantities or concepts like biggest vs smallest
  • Understanding that the numeral 5 is the same as the word five, and that these both mean five items.
  • Remembering math facts in school, like times tables.
  • Counting money or making change.
  • Estimating time.
  • Judging speed or distance.
  • Understanding the logic behind math or holding numbers in their head while solving problems.
Math and Computation Challenges and Solutions
  • Ability to read data in a data table or text description as an alternative to graphic representations of data.
  • Can use an online reference sheet with common equations.
  • Can use an onscreen calculator.

Attention Deficit Hyperactivity Disorder (ADHD)

ADHD is a developmental problem characterized by inattention, hyperactivity, and impulsivity. Children with ADHD are easily distracted by sights and sounds in their environment. Symptoms usually appear by age 7. While people do not outgrow this condition, they do learn to adapt.

Autism Spectrum Disorders

Autism spectrum disorder (ASD) refers to a range of conditions characterised by some degree of impaired social behaviour, communication and language, and a narrow range of interests and activities that are both unique to the individual and carried out repetitively.

Non-verbal Learning Disability

Nonverbal Learning Disability is very much like Asperger Syndrome, in which people with the syndrome have normal intelligence and language development, but have trouble with social skills, sensory input, and making transitions. AS and NLD are generally thought to describe the same kind of disorder but to differ in severity, with AS describing more severe symptoms.

Cognitive Disabilities Assistive Technologies and Adaptive Strategies

  • Word prediction / lookup
  • Simplified interfaces
  • Simplified content
  • Synchronized speech and highlighting
  • Visual / audio alternatives to text in signage, messages, instructions
  • Speaking slowly
  • Checking for understanding
  • Video-based instructional materials to learn functional life skills
  • Computer-assisted instruction for word recognition, math, spelling, and social skills

Mobility, Flexibility, and Body Structure Disabilities

Manual Dexterity/Fine Motor Control

Fine motor skills are the intricate and detailed movements of the hand and wrist needed to manipulate, control and use objects, produce neat, legible handwriting, and dress independently. Some examples include difficulty tying shoelaces, inability to do up buttons or zippers, scribbly drawing, difficulty using a keyboard, poor handwriting, taking a long time to pick up small objects, manipulating objects in hand, or using both hands at the same time.

Ambulation

Ambulation is defined as the ability to walk from place to place independently with or without an assistive device.

Muscle Fatigue

Muscle fatigue is often defined as an overwhelming sense of tiredness, lack of energy and feeling of exhaustion, and it relates to a difficulty in performing voluntary tasks. Muscle fatigue can occur anywhere on the body. An initial sign of this condition is muscle weakness, and other symptoms associated with muscle fatigue include soreness, localized pain, shortness of breath, muscle twitching, trembling, a weak grip, muscle cramps.

Body Size or Shape

Body size or shape disabilities are disabilities caused by a variety of disorders that affect a person’s stature, proportions or shape. Examples include acromegaly, dwarfism, rheumatoid arthritis, and obesity. Characteristics depend on the cause of disability. Orthopedic conditions, such as arthritis and joint mobility, are frequently associated with the underlying cause. Other examples of co-occurring conditions include muscle weakness and fatigue, hearing loss, vision loss, cardiopulmonary disorders, and diabetes.

Seizure Disabilities

General Seizure Disorders

A seizure is a sudden, uncontrolled electrical disturbance in the brain. It can cause changes in behavior, movements or feelings, and in levels of consciousness. If a person has two or more seizures or a tendency to have recurrent seizures, they have epilepsy.

Photosensitive Epilepsy

Photosensitive epilepsy is a condition in which people affected have seizures triggered by flashing or flickering lights, or patterns.

Different people will be affected by lights at different flash or flicker rates. Lights that flash or flicker between 16 and 25 times a second are the most likely to trigger seizures. But some people are sensitive to rates as low as 3 or as high as 60 a second.

Different people may be affected by different types of pattern. Those patterns with a high contrast or some that move are more likely to trigger seizures. Some video games often contain potentially provocative light stimulation.

Psychological / Psychiatric Disabilities

Social Disabilities

Social Anxiety Disorder is a disorder in which a person feels anxiety or fear in certain or all social situations, such as meeting new people, dating, being on a job interview, answering a question in class, or having to talk to a cashier in a store. The person is afraid they will be humiliated, judged, and rejected.

Emotional Disabilities

Emotional disturbance is defined as a condition exhibiting one or more of the following characteristics over a long period of time and to a marked degree that adversely affects a child’s educational performance:

  • An inability to learn that cannot be explained by intellectual, sensory, or health factors.
  • An inability to build or maintain satisfactory interpersonal relationships with peers and teachers.
  • Inappropriate types of behavior or feelings under normal circumstances.
  • A general pervasive mood of unhappiness or depression.
  • A tendency to develop physical symptoms or fears associated with personal or school problems.

Behavioral Disabilities

Behavioral disorders involve a pattern of disruptive behaviors in children that last for at least 6 months and cause problems in school, at home and in social situations.

Multiple / Compound Disabilities

Multiple or compound disabilities describe the phenomenon of more than one disability being present within a person at the same time. They can include physical, mental, or a combination of types. In terms of education, this category is used for students with the most profound disabilities. It does not include deaf-blindness.

Accessibility Principles

Perceivable

Text alternatives for non-text content

Text alternatives convey the purpose of an image or function to provide an equivalent user experience.

  • Short equivalents for images, including icons, buttons, and graphics
  • Description of data represented on charts, diagrams, and illustrations
  • Brief descriptions of non-text content such as audio and video files
  • Labels for form controls, input, and other user interface components

Captions and other alternatives for multimedia

Well-written text transcripts containing the correct sequence of any auditory or visual information provide a basic level of accessibility and facilitate the production of captions and audio descriptions.

  • Text transcripts and captions for audio content, such as recordings of a radio interview
  • Audio descriptions, which are narrations to describe important visual details in a video
  • Sign language interpretation of audio content, including relevant auditory experiences

Content can be presented in different ways

Meeting this requirement allows content to be correctly read aloud, enlarged, or adapted to meet the needs and preferences of different people.

  • Headings, lists, tables, input fields, and content structures are marked-up properly
  • Sequences of information or instructions are independent of any presentation
  • Browsers and assistive technologies provide settings to customize the presentation

Content is easier to see and hear

Meeting this requirement helps separate foreground from background, to make important information more distinguishable.

  • Color is not used as the only way of conveying information or identifying content
  • Default foreground and background color combinations provide sufficient contrast
  • When users resize text up to 400% or change text spacing, no information is lost
  • Text reflows in small windows (“viewports”) and when users make the text larger
  • Images of text are resizable, replaced with actual text, or avoided where possible
  • Users can pause, stop, or adjust the volume of audio that is played on a website
  • Background audio is low or can be turned off, to avoid interference or distraction

Operable

Functionality is available from a keyboard

Many people do not use the mouse and rely on the keyboard to interact with the Web. This requires keyboard access to all functionality, including form controls, input, and other user interface components.

  • All functionality that is available by mouse is also available by keyboard
  • Keyboard focus does not get trapped in any part of the content
  • Web browsers, authoring tools, and other tools provide keyboard support

Users have enough time to read and use the content

Some people need more time than others to read and use the content. For instance, some people require more time to type text, understand instructions, operate controls, or to otherwise complete tasks on a website.

  • Stop, extend, or adjust time limits, except where necessary
  • Pause, stop, or hide moving, blinking, or scrolling content
  • Postpone or suppress interruptions, except where necessary
  • Re-authenticate when a session expires without losing data

Content does not cause seizures and physical reactions

Content that flashes at certain rates or patterns can cause photosensitive reactions, including seizures.

  • Do not include content that flashes at particular rates and patterns
  • Warn users before flashing content is presented, and provide alternatives
  • Provide mechanisms to switch off animations, unless they are essential

Users can easily navigate, find content, and determine where they are

Well organized content helps users to orient themselves and to navigate effectively.

  • Pages have clear titles and are organized using descriptive section headings
  • There is more than one way to find relevant pages within a set of web pages
  • Users are informed about their current location within a set of related pages
  • There are ways to bypass blocks of content that are repeated on multiple pages
  • The keyboard focus is visible, and the focus order follows a meaningful sequence
  • The purpose of a link is evident, ideally even when the link is viewed on its own

Users can use different input modalities beyond keyboard

Meeting this requirement makes the content easier to use for many people with a wide range of abilities using a wide range of devices.

  • Gestures that require dexterity or fine movement have alternatives that do not require high dexterity
  • Components are designed to avoid accidental activation, for example by providing undo functionality
  • Labels presented to users match corresponding object names in the code, to support activation by voice
  • Functionality that is activated by movement can also be activated through user interface components
  • Buttons, links, and other active components are large enough to make them easier to activate by touch

Understandable

Text is readable and understandable

Content authors need to ensure that text content is readable and understandable to the broadest audience possible, including when it is read aloud by text-to-speech.

  • Identifying the primary language of a web page, such as Arabic, Dutch, or Korean
  • Identifying the language of text passages, phrases, or other parts of a web page
  • Providing definitions for any unusual words, phrases, idioms, and abbreviations
  • Using the clearest and simplest language possible, or providing simplified versions

Content appears and operates in predictable ways

Many people rely on predictable user interfaces and are disoriented or distracted by inconsistent appearance or behavior.

  • Navigation mechanisms that are repeated on multiple pages appear in the same place each time
  • User interface components that are repeated on web pages have the same labels each time
  • Significant changes on a web page do not happen without the consent of the user

Users are helped to avoid and correct mistakes

Forms and other interaction can be confusing or difficult to use for many people, and, as a result, they may be more likely to make mistakes.

  • Descriptive instructions, error messages, and suggestions for correction
  • Context-sensitive help for more complex functionality and interaction
  • Opportunity to review, correct, or reverse submissions if necessary

Robust

Content is compatible with current and future user tools

Robust content is compatible with different browsers, assistive technologies, and other user agents.

  • Ensuring markup can be reliably interpreted, for instance by ensuring it is valid
  • Providing a name, role, and value for non-standard user interface components

Principles of Universal Design

Equitable Use

  • Provide the same means of use for all users: identical whenever possible; equivalent when not.
  • Avoid segregating or stigmatizing any users.
  • Provisions for privacy, security, and safety should be equally available to all users.
  • Make the design appealing to all users.

Flexibility in Use

  • Provide choice in methods of use.
  • Accommodate right- or left-handed access.
  • Facilitate the user’s accuracy and precision.
  • Provide adaptability to the user’s pace.

Simple and Intuitive Use

  • Eliminate unnecessary complexity.
  • Be consistent with user expectations and intuition.
  • Accommodate a wide range of literacy and language skills.
  • Arrange information consistent with its importance.
  • Provide effective prompting and feedback during and after task completion.

Perceptible Information

  • Use different modes (pictorial, verbal, tactile) for redundant presentation of essential information.
  • Provide adequate contrast between essential information and its surroundings.
  • Maximize legibility of essential information.
  • Differentiate elements in ways that can be described (i.e., make it easy to give instructions or directions).
  • Provide compatibility with a variety of techniques or devices used by people with sensory limitations.

Tolerance for Error

  • Arrange elements to minimize hazards and errors: most used elements, most accessible; hazardous elements eliminated, isolated, or shielded.
  • Provide warnings of hazards and errors.
  • Provide failsafe features.
  • Discourage unconscious action in tasks that require vigilance.

Low Physical Effort

  • Allow user to maintain a neutral body position
  • Use reasonable operating forces.
  • Minimize repetitive actions.
  • Minimize sustained physical effort.

Size and Space for Approach and Use

  • Provide a clear line of sight to important elements for any seated or standing user.
  • Make reaching to all components comfortable for any seated or standing user.
  • Accommodate variations in hand and grip size.
  • Provide adequate space for the use of assistive devices or personal assistance.

Universal Design for Learning

Provide Multiple Means of Engagement

Provide options for Recruiting Interest

Information that is not attended to, that does not engage learners’ cognition, is in fact inaccessible. Teachers devote considerable effort to recruiting learner attention and engagement. But learners differ significantly in what attracts their attention and engages their interest.

  • Optimize individual choice and autonomy
  • Optimize relevance, value, and authenticity
  • Minimize threats and distractions

Provide options for Sustaining Effort & Persistence

When motivated to do so, many learners can regulate their attention and affect in order to sustain the effort and concentration that such learning will require. However, learners differ considerably in their ability to self-regulate in this way.

  • Heighten salience of goals and objectives
  • Vary demands and resources to optimize challenge
  • Foster collaboration and community

Provide options for Self-Regulation

The ability to self-regulate—to strategically modulate one’s emotional reactions or states in order to be more effective at coping and engaging with the environment—is a critical aspect of human development.

  • Promote expectations and beliefs that optimize motivation
  • Facilitate personal coping skills and strategies
  • Develop self-assessment and reflection

Provide Multiple Means of Representation

Provide options for Perception

It is important to ensure that key information is equally perceptible to all learners by providing the same information through different modalities (e.g., through vision, hearing, or touch); and by providing information in a format that will allow for adjustability by the user (e.g., text that can be enlarged, sounds that can be amplified).

  • Offer ways of customizing the display of information
  • Offer alternatives for auditory information
  • Offer alternatives for visual information

Provide options for Language & Symbols

Inequalities arise when information is presented to all learners through a single form of representation. An important instructional strategy is to ensure that alternative representations are provided not only for accessibility, but for clarity and comprehensibility across all learners.

  • Clarify vocabulary and symbols
  • Clarify syntax and structure
  • Support decoding of text, mathematical notation, and symbols
  • Promote understanding across languages
  • Illustrate through multiple media

Provide options for Comprehension

The purpose of education is not to make information accessible, but rather to teach learners how to transform accessible information into useable knowledge. Proper design and presentation of information—the responsibility of any curriculum or instructional methodology—can provide the scaffolds necessary to ensure that all learners have access to knowledge.

  • Activate or supply background knowledge
  • Highlight patterns, critical features, big ideas, and relationships
  • Guide information processing and visualization
  • Maximize transfer and generalization

Provide Multiple Means of Action and Expression

Provide options for Physical Action

A textbook or workbook in a print format provides limited means of navigation or physical interaction (e.g., turning pages, handwriting in spaces provided). It is important to provide materials with which all learners can interact. Properly designed curricular materials provide a seamless interface with common assistive technologies.

  • Vary the methods for response and navigation
  • Optimize access to tools and assistive technologies

Provide options for Expression & Communication

It is important to provide alternative modalities for expression, both to the level the playing field among learners and to allow the learner to appropriately (or easily) express knowledge, ideas and concepts in the learning environment.

  • Use multiple media for communication
  • Build fluencies with graduated levels of support for practice and performance

Standards, Laws, and Management Strategies

The Universal Declaration of Human Rights

1946: The Universal Declaration of Human Rights (UDHR) is a milestone document in the history of human rights. Drafted by representatives with different legal and cultural backgrounds from all regions of the world, it set out, for the first time, fundamental human rights to be universally protected. People with disabilities are not listed among the groups protected against discrimination in the 1948 Universal Declaration of Human Rights.

Convention on the Rights of Persons with Disabilities

2006: The Convention follows decades of work by the United Nations to change attitudes and approaches to persons with disabilities. It takes to a new height the movement from viewing persons with disabilities as “objects” of charity, medical treatment and social protection towards viewing persons with disabilities as “subjects” with rights, who are capable of claiming those rights and making decisions for their lives based on their free and informed consent as well as being active members of society.

First convention that calls out specifically people with disabilities. Also specifically calls out assistive technologies and Universal Design.

The Marrakesh Treaty

A law created to allow people blind, visually impaired or otherwise print disabled to consume content that was in the written form. Making sure books were accessible from the digital medium. Main goal is to create set of mandatory limitations and exceptions for the benefit of the blind, visually impaired, or otherwise print disabled.


Charter of Fundamental Rights of the European Union

The Charter of Fundamental Rights of the European Union brings together the fundamental rights of everyone living in the EU. It was introduced to bring consistency and clarity to the rights established at different times and in different ways in individual EU Member States.

The African Charter on Human and People’s Rights

Although the Charter does not specify disability, Article 2 recognizes the rights of all persons.

The Inter-American Convention on the Elimination of All Forms of Discrimination Against Persons with Disabilities

The objectives of this Convention are to prevent and eliminate all forms of discrimination against persons with disabilities and to promote their full integration into society.


The Equality Act 2010

The United Kingdom passed the Equality Act 2010 in order to bring together formerly disparate anti-discrimination laws and strengthen them, in order to provide people with improved protections from discrimination in the workplace and society. ADA equivalent in UK.

The Americans with Disabilities Act of 1990

The Americans with Disabilities Act (ADA) is a civil rights law that puts in place protections for people with disabilities, similar to those provided to on the basis of race, color, sex, national origin, age, and religion. It guarantees equal opportunities for people with disabilities in public accommodations, employment, transportation, state and local government services, and telecommunications.

Ontarians with Disabilities Act of 2001

The Ontarians with Disabilities Act, with ongoing refinements, ensures the rights of people with disabilities to equal opportunities and to be free from discrimination. A regional piece of disability right legislation.


(US) 21st Century Communications and Video Accessibility Act (CVAA)

A law signed in 2010 that increased the access of persons with disabilities to modern communications by making sure accessibility laws enacted in 1080s 1990s were brought to date with 21st century technologies.

(US) Air Carrier Access Act of 1986

An American law that made it illegal to discriminate against people with disabilities. In 2013 an update was added to the law regarding accessibility of airline’s websites.


Section 508

2013: Law created to eliminate barriers in technology, to make available new opportunities for people with disability and to encourage development of technologies that will help achieve these goals. Companies that do business with government needs to follow it.

EN 301 549

2018: A European procurement law that specifies the functional accessibility requirements applicable to ICT products and services.